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Post news RSS Devlog #8 - Scenery Updates and Style Rework

Today we show you our current progress towards the scenery and the reworking of our look in and out of game.

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KnightOfTheCrossMosanto Gold

Scenery

We started to notice that one of the main aspects that give the game it's ambience and help immerse the player unto the experience is it´s scenery. We were not giving the proper care where it needed to be given like not properly put houss and props, still a lot of models made with blocks of unity still to be updated and also textures to be made.

Currently we corrected most of these problems. Here are some examples:

Gates

New Village Entrance


Ground Floor

New Dirt Floor with Gravel


Houses

New and more Regional Houses


Fog

Addition of Distance Fog


New Look

Maybe you noticed but the past week we started updating our thumbnails with more specific style. This is a part of one of our new process beginnings towards "rebranding" our project all around. For now we are testing and applying a new color palette that affects every visual aspect of the game inside(Menus and UI) and outside.

Here are some examples:

Main Menu

Main Menu and the game's logo


Info UI

Info UI(With also some Layout updates and additions)


UI MAP

Map UI


Thank you for reading and stay tuned for the next devlog where we will show updates towards the combat.

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Till next time Dear Knights!

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