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Guess we’re delaying! It sucks, but there’s not much we can do about it.

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Hey gang!

Like the summary says, we’re delaying our indiegogo campaign. It sucks.

To make the campaign and work out funding and bank accounts, we have to get a lot of stuff in order. Like have an actual company and company accounts. I got started on that ages ago, but the delays kept piling up and the paperwork took ages, and while we’re almost there, there’s no way we’re making it in time for Nov 13th. It’s a dang shame.

When do we launch now? It’s tricky. December is a bad month for crowdfunding. So’s January and February. Do we wait til march? That kinda sucks. We’ll see, gang. Maybe we’ll launch early december anyway. Ill keep you posted.

in the meantime, check out our twitter at @clam_team! We post pictures and dev stuff and all sorts of groovy things. It’s worth it.

Anyway. Kind of bad news. But we’re working hard on the game, still. Just gonna take some time til the indiegogo. More time for marketing, I guess.

have a good one everybody!

much love,

Martin

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