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Our Second Devlog is out! Follow us on Twitter or/and IndieDB for more updates!

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DevLog #2

Here's a sneak peek of our current project, with some new updates from last time. (Sight of Sorrow)

Here's what we added:

+ Enemy Look/ Line of Sight

Capturar


Now the enemy stops the timer when the player looks at him, giving the player more time to explore the house.

+ Lights

+ Colliders

SGSGDS


+ Furniture

furniture


+ Main Menu

unknown


+ Pause Menu (placeholder, WIP)

pause


~ Settings (programming in progress)

options menu


This will be all for this one. We hope you are enjoying this journey as much as we are!

Follow us on Twitter or/and IndieDB for more updates!

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