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Post news Report RSS Devlog: 20/07/12

Devlog entry for Nightmerica for 20/07/12. Devlogs contain my dot point summary of everything accomplished since the last update and images of the new features. The full devlog can be found on tigSource (link in full story)

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Full devlog: Forums.tigsource.com

Features Added Today:
- Made coins counters flash and purchase button will not appear if you have insufficient coins
- Made the first special weapon, mines
- Implemented a new purple cyclops enemy that follows you around in burst of movement
- Created demolition spiders, they are similar to normal spiders except they fire projectiles, do more damage and are stronger
- Created dinosaur enemy capable of following you and jumping over walls / obstacles
- Implemented a special stage for unlocking fire weapons, you begin in the dark and there are two torches you must light up using your pistol, once it is light enough your weapon gains the fire effect which does more damage
- If you get far enough, regular zombies become red zombies, which are just stronger and more powerful

There are also lots of tweaks and balances recently, and there will be many more to ensure the difficulty is sufficient.

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