With the alpha version drawing closer, I am adding more and more content to the game every day, thus it starts to take shape. This means that the first test version will probably be available in about a week!
Let's take a quick look at the to-do-list:
- 2-3 types of traps
- Some attributes balancing
- Map designing
- Adding a few new skills
By the way, I would love to hear some feedback on the game, be it criticism (constructive) or suggestions, so if you've got some, feel free to share it!
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