We've been working on the game of late. Adding and testing new models to the game. The new model will include objects that designate external hard points with lettering and numbers. Allowing easier integration into the game.I've added a first draft of torpedoes into game, the exhaust needs some work but it looks good. Torpedoes are slower than missiles, can't turn well, but they are well protected against point defense systems, and yes they pack quite a punch, capable of taking out a frigate with a single strike.
Ship captains have been added to the game. they have a set of skills that affect the ship behavior and they can level up. The player has his own Avatar Captain that can level up.
The plan is to multiple voices and profile images for the captains.
The idea is that captains can be hired for a fee. We've not yet decided if there will be a one time fee or a monthly one...