• Register
Post news RSS Development Continues

I've decided to keep on developing Slay Those Pixels.

Posted by on

I'll continue developing Slay Those Pixels, to add more content and tweak features, etc.
I thought the game was too short and too easily beaten that I felt it needed some more attention.

I've added new skills, items and enemies to the next world I'm creating (the 3rd one - it will be ice cold there). My initial plan was to have four worlds, but I'll create one world at a time and see how it goes. There's a great chance the game will have at least four worlds in the end.

I've also created an official website for the game (and my future games) where I'll sell it when it's finished (the website is currently missing a key feature for selling my games, but it doesn't matter as of now). If you want, you can check it out at Crappypixels.com.

I've uploaded a demo where you can play a few screens of the first world to get a sense of what the game is about. The demo will be a bit outdated as I progress with the full game, but when the game is finished I'll upload an updated version of the demo.

Ice Cavern world
In-game screenshot

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Dev Diary
Browse
News
New
Post news
Share
Related Games
Slay Those Pixels
Slay Those Pixels Platformer
Related Engines
XNA
XNA Public Domain
Related Groups
Palsternaq Games
Palsternaq Games Developer & Publisher