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Post news RSS DEVBLOG: Storytelling Within Harmonic Odyssey

Getting things in order to tell a good story can be tough, no matter how easy your other conceptualizing has been.

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monster open2 Recovered

There's a lot sitting on my desk as I write this. After work, I have a meeting with a counselor for the programming courses I'll be taking, I have sound files from my voice actors and actresses waiting patiently in an asset editor, and about 45 different thumbnails for cutscenes still needing finished (see work in progress, above).

It's going to be a busy time for yours truly as I continue to plug along with HARMONIC ODYSSEY. Game design has been a pleasure, but there is still so much needing done to prepare a functioning demo... [READ MORE ON OUR SITE]

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