Projectile editor with IMGUI! In order to visualize the frame stretching projectiles, I needed to create a projectile editor. This required UI and Level systems to be in place. So must of the work here is just code under the hood, but not a lot of visuals. This will be used to determine which grid nodes a projectile is potentially colliding with.
DevBlog 3 - Mod Editor UI and Level systems (C++ Space Arcade Game Update 3)
Creating a mod editor and level system to help build the game via mod tools.
Posted by wafflemaker72 on