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Post news RSS DevBlog #3: C++ Power

Third DevBlog of Untill Light, this week is a bit poor because there aren't news but only improvments.

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Wellcome back to Untill Light DevBlog #3.

This week is a bit poor becuase there aren't any big news about the game but only improvements.

This week I spent a lot of time moving some parts of the game from Blurprints to C++. The work is still not complete but now Untill Light runs better than before.

Another cool thing that I want to tell is that I spend a bit of time increasing the game performances. Untill Light after removing some usless/debug parts gained ~20fps.

For this Saturay I created a short video to compare the old particles with the new ones, what do you think?

The only big news of this week is that I created a completely new site, check it out at:




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RickyCorte Author

Thank you

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