Frankly I had to put everything on the back-burner for awhile. That includes the team I attempted to put together. It's very clear that a team is not an option because I simply cannot afford the time for one.
Due to this, I've shifted direction entirely. I'm afraid it is much too ambitious for one man to make a fully functioning open world RPG with the detail that I intended. So single-player will be In an episodic format. I had been solely working on the single player story, but I'm afraid it's become quite exhausting. Especially because it's impossible to show off without spoiling what I want to be.. you know.. not spoiled.
Due to this fatigue of animations, dialogue, and level creation, I switched focus on the player combat and multiplayer aspect.
I'm feeling a lot better about it.
Expect a more expansive update about weapons and information about the first playable build and how you can be a part of it in the next week.
but in the mean time, check out this little video showing off a couple things I've been working on.
Also sorry about the nightmare fuel eyes there, didn't notice until just a minute ago.
I promise eyes will be in the game