I like to give you an update about what's going on with Beasts of Prey now and where we are heading. As you know the movie "Jurassic World" is being released in Summer this year and i like to attract more people to Beasts of Prey by giving the game a better look and feel that is directed towards that movie.
For that I'm very happy to announce that I have hired the person behind Jurassic Park Aftermath who is now working to create a new and stunning island similar to his already created world for his hobby project. For those who don't know what I'm talking about please check out his work here :
Jurassic Park Aftermath
In addition i took the results of the poll to Vlad, he is currently busy finishing off some work but will start working on the Stegosaurus and Pachy after that.
I finally found a very good animator, who has experience in making animations for AAA games like Borderlands, SW KOTOR - with more than 15 years of experience - so our Ankylosaurus is currently getting animated, i will have the model ready for the game in about a week, once it's ready I'll start implementing it.
Currently i'm working on upgrading the engine to the latest unity version, this should make the game and servers more stable again and also reduce memory usage. I'm also working on bug fixes, investigating the bug you reported about structures sometimes vanishing.
So within the next month we will upgrade the game to the latest engine, solve the remaining game-play/server issues, implement the Ankylosaurus and replace the Spinosaurus model. In the following months the game-world will be replaced with a larger world and 2 more dinosaurs will be added to the game. I will also work on more armor parts and improvements of structures (damage on top of palisades, land-mines etc.)