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Post news RSS Dev Update: Cover, Save, Revamped Build GUI and more Buildings

New combat mechanic: Cover, Save Game functionality, Revamped Build GUI, and 3 new buildings were added since the last update.

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Steam Greenlight Concept Page

We started a Steam Greenlight Concept Page to see how much traction the game generates, before the official Greenlight campaign. Please go there and let us know what you think.

Combat "Cover" mechanic

In combat, your fighters can now take cover behind objects, reducing their chance of being hit and increasing their accuracy when fighting enemies on the other side.Cover is an important combat mechanic that you will need to master in order to advance further in the game.

Save Game

No more starting from scratch every time you play. We now have an in-game menu allowing save game and load game functionality allowing longer games.


New Build GUI

Brand new user interface for building in your base. The textual placeholders were replaced with unique large icons representing each building.


New Buildings

Three new buildings have been added to the game.

Sawmill

Allows your colonists to craft and build advanced wooden constructs.


Debris

Scattered along the base camp where your colonists can gather scraps that are useful for several constructions and crafting recipes.

Wheat Farm

Grow wheat to prepare more advanced foodstuff like bread, sandwitches and pasta.

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