Hey, trackers of Son of Nor :)
This week, we:
- tweaked our dynamic water system
- added some vegetation
- played with vegetation settings for wind movement
- played around with modular rock formations to save time building levels
- there was some level blockout happening for other parts of this chapter
- drew concept art for character clothing in the game (interested in seeing the concepts? add a comment and I'll ask if I can publish them)
You can watch the latest Dev Diary #3 video, where our programmer Gauthier talks about his implementation of the dynamic water system in the game.
Please keep in mind that we're still looking for 3D environment modelers! Do you know somebody who'd be interested joining us? Go here: Join Us
You might want to check that link to your video.
There's a " ] " in the end of the link (when pressing the pic) and so it isn't working
I would LOVE to see some concept art!
Please post em
Thanks for the comments guys. Just fixed the link.
We will have some new, polished concept art at some point. Our concept artist unfortunately left the team for personal reasons and we're getting 2 new concept artists on board and up to speed. So as soon as we have some new and awesome stuff to show I'll definitely post it here :)