But we got positive reviews after all, so we’re now more motivated to proceed in our work!
Nonetheless, also thanks to those videos, we also noticed many actual not-very-technical problems of our alpha, such as:
- Lack of a keymapping tutorial;
- Lack of any storytelling or environment explanation;
- Fountain puzzle not yet completed;
- A totally dumbass AI;
- A destructible barricade letting people think the level was finished, while there was at least another half of the map to explore.
Surely a lot of things to improve, but we’re just at the beginning of this path, so we endure and go forward!