I've been working on D.A.G for 1 month now and thought I would share some progress. I've been working on the title screen animation which was modeled and animated in blender and the menu screens were all done in photoshop.
and a test animation for some of the menu screens...
programming the menu headings to be selected with a mouse was pretty easy but then things got tricky when trying to use a gamepad to do the selecting. The D-pad worked easily but the joystick movement was too fast. 8 hours later and the problem was solved.
I chose Construct2 as the game engine for now because I can do all the work myself to come up with a working demo to either take to kickstarter so I can hire a programmer. Right now the game is going to be a sidescrolling shooter and it will be pseudo-2.5D until I can get a programmer who can make it into a real 2.5D game.