• Register
Post news Report RSS Dev Blog 03 - Nature System

Some information about the dynamic systems in Hundred Days- Winemaking Simulator.

Posted by on

Nature System

This week we will talk about the dynamic systems in Hundred Days.
Fundamentally there are 3 main system that the player can not control.

Seasons

The games is turn based, every year has 20 turns with 5 turns per season.

0010

0011

0012

0013

Weather

Weather has a HUGE impact on the gameplay, you must adjust your strategy to compensate the weather and temperature.

There are different weather conditions:

  • Sunny
  • Overcast
  • Rain
  • Snow
  • Fog

meteociao


This 5 condition occurs naturally through the seasons every year, but there are also some contingencies like:

  • Storm
  • Hail Storm
  • Frostbite
  • Heat waves

Temperature

The temperature is really important to help the ripe the grapes and to give them the right amount of flavor ( if your wine need it).

You can track the Season, weathercast and temperature in your handy calendar:

calendario


Soil

It’s really important to study well the soil before you plant your new vineyard, because all the data have a big impact on the type of work you have to do and of course not every terrain is good for every vine type.

Soil


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: