So I'm currently in the process of battling my way through the networking side of multiplayer combat, and it is pretty slow going! I had to do a huge amount of work just to get other players to move correctly, which I finally achieved through a lot of extrapolation, prediction and error correction on the client side.
On top of this I was able to add a few more of the fantastic models that the ever generous community are making for this game. There was a stylish new horned helmet, a hard hitting mace weapon, and even a whole new town of brilliant, community made models.
You can see all of this in more detail in this devlog video! Feel free to give me any feedback or suggestions, and come and join in the Socuwan community if you aren't part of it already! Thanks for reading, and enjoy the video :)