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Post news Report RSS Demo update #2

First of all, we want to thank everyone for playing the demo and all the feedback you sent us. Also thanks for joining our discord. Because the game and the demo is one inseparable entity and we are actively adding new stuff the demo can and will be affected. Some things might be out of place or don't work properly. We could've just stopped updating the demo, but we want you to see as it's getting better.

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First of all, we want to thank everyone for playing the demo and all the feedback you sent us. Also thanks for joining our discord.

Because the game and the demo is one inseparable entity and we are actively adding new stuff the demo can and will be affected. Some things might be out of place or don't work properly. We could've just stopped updating the demo, but we want you to see as it's getting better.


In this update we've fixed the Xbox controllers, so you should be able to play with a PS4 or Xbox controller without any issues.


The most noticeable change is the soundtrack. We've been playing around with a fancy thing called - dynamic soundtrack. To put it simply the music changes based on the number of enemies to highlight the intensity of the fight.


The new soundtrack is from another mode and a very different visual style, so it's slightly off stylistically. Larog levels will get their own soundtrack to better fit the mood.


We also added a visual indicator for the primary fire mode to show when a weapon is ready to fire. You can adjust the frequency in the settings or turn it off completely if you don't like it.

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I'm planning to write a proper progress update next week, but meanwhile here is some cool gifs of the weapons that are already in the game.

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Stay tuned and join our community on Discord
Flox team

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