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Just me talking some basic ideas/summary. Would like some input from you guys :)

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Alright I've been working on Dawg&Droid for awhile now and i have released a small demo showing off the co-op gameplay. If you haven't downloaded it, then i recommend you should.

The co-op so far is doing well, with some complaints by my cousin.
- Objects that Droid must pick up should be more highlighted
* I agreed with that, i guess it's must be easier for me to know since i made the game.
- Dawg cant move while Jump!
* That is only in the Demo i've totally reconstructed the movement of each character so it wouldn't be so choppy.
- Why is it only 2 player!?!?
* . . . . ?

Now time for some questions to you guys.
- Would this be a game you are interested in buying? atleast for a dollar or two.
- Any suggestion or ideas to tackle on to expand the co-op?
Please answer in the comments if you would

Updates (to come)

- Completed Titlescreen!
- 4 new levels
- Updated movement
- Bug fixes
- The V1.1 Demo should come up around July 4th, 2012.


The 1 2 and 3 of the World selection screen don't fit the rest in that they're not... pixelated enough. Also, I agree with your cousin about the "Why is it only two player?".
And last, I would buy it for a dollar on steam (maybe 2 if it'll be more polished at release) , although I believe you could make so much more if you put it on Kongregate.

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ThisWasMe Author

Hmm. Haven't really thought of Kongregate. It could be a possibility.

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