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Post news Report RSS "Cyberfunding" on Indiegogo

Our crowdfunding campaign on Indiegogo has begun. Here we explain why we started this without a big community and our attitude towards this project.

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Project Cybertronic has been a team passion project for more than a year and we have always thought about how we could start a crowdfunding campaign and whether it makes any sense at all.

According to many crowdfunding guides, you should already have a big community to improve the chances of success. Just a few months ago we started a lot of social networking on Facebook, Twitter, Google+, Steam Greenlight, our website and of course on IndieDB. We are happy if players and developers from all over the world are enthusiastic about our game project. This gives us motivation and strength to continue to work on it. We need more of both and because Indiegogo is also visited by many gamers, we see it as an ideal place to present Cybertronic the world. On the campaign page, we created many concept arts, UI graphics and in-game videos to show that the game has potential and that we can bring it up to modern standard.

CT ASCA SuitA.S.C.A Suit Character concept Art by Stefan Akin


Snapping mechanics by Christian Köhn

Snapping mechanic conceptJump-Snap


Snap-Jump mechanic concept
Snap-Jump


Side-slide mechanic conceptSide-Slide


CT Parkour in Space
Parkour running in Space by Christian Köhn


CT Perk EarlyBird

"Early Bird" Perk by Christoph Rosenberger


Basically, the main idea of ​​the campaign is to gain the necessary funds and opportunities to develop a playable demo. But even if the funding goal isn't reached, we hope people will realize the potential this game has and help building a community with us. Our goal is to make this happen, regardless of the obstacles.


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Wylie_Coyote
Wylie_Coyote - - 78 comments

I really hope this game gets at least to a playable demo! Best of luck.
Much love.

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