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Post news RSS CryoFall Dev.Blog #4 - Inventory

In this blog we are reviewing CryoFall inventory system, show some of the in-game items and spoil some other aspects of the game.

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CryoFall Dev.Blog #4 - Inventory

Let's continue with our CryoFall discovery and explore another facet of the game. This time it's something simple, but still very important. In fact this is an element of the game you will be seeing most often and that is of course the inventory screen.

A couple of items close-ups, that can be gathered and then stored in your inventory - tasty 'shrooms, wooden logs and twigs:


As with our other design choices the inventory screen is extremely simple and self-explanatory. However it hides a lot of interesting nuances, so let's take a look.

Firstly there is the defense stats on the right - we discussed the damage types in our previous blog post, so you can go back and read it if you haven't seen it yet. So, when you equip a piece of armor or equipment you will see your defense stats go up accordingly.

Next is the character itself, all equipment will be visually represented on your character, so you can choose something that looks cool. This is a multiplayer game, after all.

Next, and the most interesting part is the actual inventory slots that your character can use. There are three basic equipment slots (head, body and legs) as well as two additional slots that a race specific (yup, there will be different races in the game). And on the right - there are five "device" slots that allow you to equip some special devices. This can be anything, from simple flashlight or portable battery pack to something like "force field generator" and so on.

Some more of the in-game items - various berries:


And there you have it. I'm sure you will enjoy the simplicity, yet tremendous depth of the game we are building! :)

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