I'm retaking the development of the game, after a brief pause. The development was stopped when I finished texture and rigging of Criganato, missing create basic animations (standing, walking, shooting and dying) for export to Unity and start the script according to the new model.
The entire animation is complete and I am now working on the scripting and making adjustments beginning the development process of shooting for the character. The idea is that he has a very strong shot, but too slow to be generated from his left hand that has a cannon.
Animations and model in the game:
Remember that you can play directly from a previous version on Kongregate:
The finished texture: