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Hello and sorry for the small amount of updates recently! I've been trying to learn a whole bunch of new things ranging from AI to improving HUD! Anyway here's a little preview of the progress being made with the AI.

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Commanding Soldiers

Hello and sorry for the small amount of updates recently! I've been trying to learn a whole bunch of new things ranging from AI to improving HUD! Anyway here's a little preview of the progress being made with the AI.

There is in the picture above 200 soldiers in real time being arranged and put into a formation which will work for a army of any size. This runs at a consent 60 fps without any optimization implemented yet and will hopefully improve as the game comes along, there is also a command similar to ones seen in such games as company of heroes and the total war series allowing you to control your army in real time and great depth! Or fight along side them and throw the tactics out the window and there no reason why you can't do both.

The Size of the World

After a few calculations I have discovered the size of Ashguard! The total size of Ashguard is 57600Km2 meaning it is over 57 times bigger than Just Cause 2 map and 1600 times bigger than the biggest GTA game to date which is San Andreas! This scale is without any loading inbetween the regions (may have to with building and hopefully not caves/dungeons).

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