The final version (1.0) of the combat prototype has finally been released. The combat prototype is not an "alpha" of the game, but a completely independent game used to test the engine and some systems like networking, physics, controls, etc.. and to keep players busy for a little while.
The combat prototype is publically available and can be downloaded on this page. Special thanks to all the other developers and contributors without whom this combat prototype would have never come to life.
The combat prototype is now considered done and will not be expanded (except for minor bug fixing). The next step is now to finish the Infinity engine (I-Novae) by implementing vegetation, cities, volumetric clouds, and of course to develop the gameplay.
You can find more information about the Infinity Combat Prototype on its dedicated webpage.
A trailer contest has been organized on the Infinity forums last week, and the winner is Kaboom22. Also worth of mentionning is Mcclane who didn't make first, but well deserved his second place. The winning trailer can be found on the download page of the Infinity moddb profile.