For the project, we will use pre-baked Global Illumination. For us this is the first experience with large scenes but we will try to get the most beautiful atmosphere graphics.
Colonial Expansion - Escape
Global illumination for static and dynamic objects.
Posted by ANEA_Duo_Dev on
For the project, we will use pre-baked Global Illumination. For us this is the first experience with large scenes but we will try to get the most beautiful atmosphere graphics.