This weekend was a moment of thinking... about the game. We finished the city planning for how many blocks it will have, light points, interest points and where are the best places to have crimes. Also, the lake part was replaced by a short beach, where civilians will take a walk, turists will visit and also with lots of trees.
The main areas of the city are also ready (planned), and right now we are working in the comercial area. It will have residential area, comercial and industries. Each one can receive different crime types, accidents and much more. Also, there will be an area of houses in middle of forests and a little bit away from city (player's house will be in this part).
Also, waypoints for cars and civilians are upgraded and will respond better. Right now we are back working at performance, because this could ruin the player experience with the game. So far so good with the old quantity of NPCs and cars.
More news soon.