This week we’ve been working on player appearance customization. Lizzy’s been hard at work creating clothing, hairstyles and facial features. Andy has successfully implemented skin tone selection and clothing color changes.
Crafting options will play a role in which clothing items are initially available, but the player will be able to select their apparel from a limited selection right away.
Meanwhile, Beth continues to work on the game map design. The general layout of the settlement is finished, though it will need some finessing before it is finalized.