Today we finished the character creation mechanics for the new character. We added some hairstyles and different eyes.
As you can see we also have a new interface design which we think fits the game better.
Unfortunately we don't have a female character yet, but we will create one in the future. We want to focus on the game mechanics first.
Next step is to continue working on the new combat mechanics where we replace mana for energy (Attacking and blocking will cost energy). With the previous combat system we mainly focused on creating mechanics for PVE fights and wanted to implement PVP in a later stage. This time we try to develop both at the same time, as PVP is as important, if not more important, than PVE in SamuTale.