"A game like this should have a good lighting system, and that's exactly what Candlelight has. Watch the trailer below and see how the wobbly, bouncing candle casts light all over the environments. The animations are smooth; the huge shadows over the trees and insides of caves caused by the frantic movement of the flame looks great. "
Later this week I'm going to be posting some new information about stats and scoring system. Replay is a key feature in Candlelight so I want there to be good reasons for you to go back and play. Hopefully the reasons I give work in the game. If not, I'll adjust and change. It's the only way to make great games. Iterate then iterate some more! :-)