A lot of people asked for a playable game mode, and were waiting for some kind of tutorial.
So I made a Puzzle game mode with 50 levels, as well as 50 hidden solutions (it's a partly open solutions puzzle game).
This will allow you to learn how to program cubes with the DNA system.
There are 5 parts, with 10 levels each.
Part 1 - Directions
Learn how to use Directions (North, East, etc) to control the Divine Cube.
Level 01: the Divine Cube moves to the North of the World
Part 2 - Relative Directions
Learn to use Relative Directions (Your Right, Your Front), Rotations (Turn to Your Right) and Referers (the roof is now the ground).
Level 11: the Divine Cube moves to its front, then turn to its right and moves again to its front
Part 3 - Conditionals
Learn how to create Conditions, followed by instructions you specified.
Level 21: the Divine Cube look if there is an obstacle forward: if there is no obstacle,
it moves forward, if there is an obstacle, it turns to its right
Part 4 - Conditionals Low Level
Learn how to connect Low Level Instructions (such as Detectors) to create custom detections, including long range interactions.
Level 035: the Divine Cube look if there is a terrain on which
it can walk at its bottom front : if there is none, it turns to its right
Part 5 - Cube Creation
Learn how to create cube to modify the environment.
Level 041: the Divine Cube looks below if there is an obstacle,
if there is none, it creates a step for the bridge
You can download the latest version of the game here (Windows, Linux, Mac):
(when asked for a login, write whatever name you want, your IndieDB username by example)
I'm looking for feedback about the Puzzle Mode (the DNA Mode Campaign). And if you have questions, I will be glad to answer them.