Finally both good written article and closest with understanding my game concept intention.
Thanks Rahul Shirke !
Bukkaku: A Sharp-Looking Origami-Like Browser MMORPG
by Rahul Shirke May 6, 2016 News
Bukkaku is a browser-based MMORPG project from RZE Studios, the brainchild of Czech developer Lukas Reznicek.
Despite its really, really unfortunate name, Bukkaku is actually a very sharp-looking (see what I did there?) game that artistically blends Mexican and Asian art styles to create an unusual hybrid full of triangles and other sharp polygons that look like they’re just begging to give you a papercut.
According to the developer, the game’s art style takes the kawaii style popular in Japan, and then blends it with elements of horror (seen above) and Mexican styles. Masks play an important role in the game, as according to the developer, they are responsible for creating your character, and each will come with its pros and cons. You don’t have to stare too deeply to realise that many of the masks in the game can be legitimately terrifying with their sharp angles and mean-looking eyes. The characters of Bukkaku look fragmented, broken and chipped off, which is entirely appropriate given the game’s title: Bukkaku, which means “to chip off” or “to break into pieces” in Japanese.
Information on how the game works exactly is very scant at the moment, although it appears to be primarily a fighting or brawling game. On his dev blog, the developer describes the Bukkaku as “Pokemon samurai with weapons and spells” and states that the game’s “animal-monsters” will have “unexpected abilities for quick killing”.
There’s something about Bukkaku that unnerves me, and that is exactly what the developer intends. Its bright, varied colours create an atmosphere of childlike fables and cheer, but its sharp angles and terrifying imagery works to contrast that.
It’s one of many short videos presented as propagation and it’s not a in-game footage.
Follow RZE: Rzestudio.cz
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More posters on Presskit: Presskit
© 2016 RZE - INDIE GAME STUDIO
A Game by Lukas Reznicek