• Register
Post news Report RSS Build 322: New additions + Changes!

Astar pathfinding, this makes combat much more interesting. Lighting and Fog of War. Boulders, a type of rock that monsters cant pass, but you can shoot and walk through. Spikes, dont walk through this shit. Charms: added 7 new unique charms. Projectile mods: added some projectile mods that allow more interesting charm interaction.

Posted by on

Build 322 changes include:

  • Astar pathfinding, this makes combat much more interesting
  • Lighting and Fog of War
  • Boulders, a type of rock that monsters cant pass, but you can shoot and walk through
  • Spikes, dont walk through this shit
  • Charms: added 7 new unique charms
  • Projectile mods: added some projectile mods that allow more interesting charm interaction


I've made some gamedesign decisions. Firstly, I have decided to remove the concept of having multiple weapons. There will be only one weapon to play the game with - a new weapon that I added, the bow - and the game will be balanced around that.


Bow combat is just that much more fun than melee, so I thought that It wouldnt be worth it trying to force things. Instead, I will try to introduce the unique mechanics different weapons would have, by creating charms that influence the bow.



Post comment Comments
MADSOFT
MADSOFT - - 2 comments

This just seriously keeps looking better and better! Keep up the amazing work :)

Reply Good karma Bad karma+2 votes
dekdev Author
dekdev - - 39 comments

Thank you a lot! :3

Reply Good karma+1 vote
Narudan
Narudan - - 168 comments

O.o Very good....
no words....
so...
AWESOME!

Reply Good karma Bad karma+1 vote
dekdev Author
dekdev - - 39 comments

Yeeaah!

Reply Good karma+1 vote
e_Glyde
e_Glyde - - 331 comments

Charms of arrows....like poison?

Reply Good karma Bad karma+1 vote
dekdev Author
dekdev - - 39 comments

Yes, all kinds of stuff that you can add to your arrows and bow that will modify your attacks.

Reply Good karma+1 vote
olivierstein
olivierstein - - 77 comments

grrrr, with every update i have the urge to play it more and more!!

Reply Good karma Bad karma+1 vote
andreasng
andreasng - - 77 comments

well done. I like the pixelated wavy grass way more than the interpolated "clean" grass in the top most gif. Pixel consistency man, pixel consistency.

Reply Good karma Bad karma+1 vote
morfeo38
morfeo38 - - 6 comments

I like it :) but the standing animation I think it little bit slower. :)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: