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Happy Monday Zomboid peoples. Again we're here with a 'we're just getting on with it' Mondoid as we continue work getting the Steam build up to scratch!

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Bug Batterin' Getting the Build 17 steam beta version stable, so we can then get the stable Desura build updated, has been this week's priority. Once we've cleared up its eccentricities this will become the defacto PZ build, and we can get back to powering through the reintroduction of Kate and Baldspot.

If you're out of the loop and need to find out what's happening with Steam, then please check out last week's Mondoid. With that in mind, here's what's cooking round Indie Stone Towers…

Build Smoothenin'

The good news is that invisible walls and many other stream bugs are, as far as we can tell, history. We've been wary to say this out loud, however, because saying 'We've fixed invisible walls!' seemed like a sure-fire invocation to summon it back.

A few other issues have cropped up on the Steam build, however, that need chasing down. First up is the 'black square' line of sight loading issue, that's clearly a must-fix. We've made good progress in this already.

After this, and just as importantly, we've been getting ever more frequent complaints about zombies appearing where they really oughtn't be, so there's currently a major clean up operation to make sure our zeds don't ever multiply or teleport erroneously.

This Mondoid also heralds Romain's first full day on the game away from his old day-job (yay!) so he's grappling a bunch of other stuff like new translations, zoom issues, reloading bugs and anything else that's been flagged up on the forums. Report any and all previously unseen bugs to the forum, and old RJ will start rattling his sabre...

Optimisin'

There's, as always, a continued fight to make the game run as smoothly as possible, seeing as we need to keep the game playable on as many of the low end PCs as possible.

As such we're currently exploring the possibility of creating a native C++ library to take over the more CPU intensive 1% of the code (and to hopefully definitively answer the often raised question 'why does AAA game X run at 60 fps on my PC and Zomboid does not', consider that we see great potential value in making 1% of our game native C++, and 100% of those games are written in native C++)

Some good progress on this has been made, however it's tricky and time consuming, and therefore we drop in and out of the job from time to time in favor of bug fixes, so it will likely not get into a version for some time. We'll let you know how we get on!

West Pointin'

Over to Mash for the very latest on the creation of our next PZ location!
"West Point will see the return of some familiar names, both from the original map (Seahorse Coffee!) and good ol' Muldraugh, as well as some new amenities.

Do you have some noisy next-door zombies ruining your backyard barbeque? Then why not go to Town Hall to file a petition to create an no-zombie zoning by-law!"

townhall

"If there's one thing that scares off zombies, it's the threat of hefty fines. Or maybe you could fight/defend yourself using some items picked up from some nearby stores...?"

street

"Finally, I know what most of you are thinking: new locations are all well and good, but WHERE ARE THE PIE SHOPS? You, sir or madam, are indeed in luck! Here is a small slice (hee!) of Crystal's Pie Palace, home to many a future safehouse."

pie

Sayin' Goodbye till next week

That's all for now! More as it happens!

Post comment Comments
PetrenkaPie
PetrenkaPie - - 1,040 comments

Crystal Pie Palace? Smells like ponies :3

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RDTMK
RDTMK - - 2 comments

Indeed :D /)

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MasterJason
MasterJason - - 854 comments

You just have to add ponies into this don't you.

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Guest
Guest - - 687,512 comments

I hate you

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dave_5430
dave_5430 - - 2,114 comments

If there'll ever be a multiplayer, I hope to set fire to any place that might contain people like you.

Everywhere.

All the time.

I'll even write a botscript for it, starting riiiiiight....
now.

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Wasserstern
Wasserstern - - 300 comments

And they still dont understand why people hate them.

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Discorded
Discorded - - 87 comments

Whats so bad about ponies? We can rip apart zeds just like you. Its just a fandom.. chill..

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MasterJason
MasterJason - - 854 comments

Ponies belong on your show not everything else.

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r4gegaming
r4gegaming - - 134 comments

I put zombies to none and they still spawn please help!

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Commando642
Commando642 - - 16 comments

It really means "almost' none.

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r4gegaming
r4gegaming - - 134 comments

Nah there is loads its like on medium zombies.

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EnigmaGrey
EnigmaGrey - - 34 comments

Currently bugged.

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Zeltrax
Zeltrax - - 379 comments

one of the pics reminds me of south park XD

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Guest
Guest - - 687,512 comments

Multiplayer?

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EnigmaGrey
EnigmaGrey - - 34 comments

Split-screen play with a controller is currently semi-supported (more of a proof of concept); online multiplayer is planned for the future.

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myxale
myxale - - 666 comments

Hehe. Small slice.
Keep it up me hearties!

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fongroy
fongroy - - 19 comments

so excited for the next update

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Mossman180
Mossman180 - - 35 comments

I'm pinin' for this next update! Hoorah!

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Gunny8
Gunny8 - - 21 comments

Wow! That looks great! Good work guys!

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carlqua
carlqua - - 65 comments

wohoo!

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Kuznetsovsky
Kuznetsovsky - - 284 comments

Nice. Can't wait to start looting all those stores...!

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holmesc2009
holmesc2009 - - 29 comments

next we need a prostitude brothel

get all the zombie bitch hoe's in the house niggua

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Evilspiderman
Evilspiderman - - 3 comments

i really want multiplay now :)

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MiahHman
MiahHman - - 21 comments

The rest of us really want a finished game first.

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Mossman180
Mossman180 - - 35 comments

I second!

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Redgear3
Redgear3 - - 54 comments

Well, i want fire, AI, and more weapons first.

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trilobite23
trilobite23 - - 51 comments

awesome

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trilobite23
trilobite23 - - 51 comments

also if anyone gets the invsible wall crap just save quit and reenter the game ;)

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anders8a
anders8a - - 25 comments

it this a new map :-)

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