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Brutal Nature releases version 0.40! Now supports electricity! New terrain types!

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Brutal Nature releases version 0.40! Now supports electricity! New terrain types!

Brutal Nature is also now on Steam Greenlight! check it out!
Download it today for free and give it a try!







Change Log:

  • Fixed all known bugs
  • Added electricity.
  • Added Wire placement system.
  • Added a better building placement system.
  • Added depth dependent sub regions and moved the majority of ores underground.
  • Added 'Kaolin' clay as a new terrain material.
  • Added 'Mud Bricks' and 'Fire Bricks'.
  • Added Refractory mortar.
  • Added 2.5KW and 10KW Generators
  • Added Wall Light
  • Added Junction box and Ceiling junction box.
  • Added sound effect for running generator, along with start up and shutdown sounds.
  • Added 5 new terrain textures.
  • Added 2 new grass textures.
  • Added 4 new rock models.
  • Added forge model
  • Added an electric powered smelter to the game.
  • Added stone and mud bricks to the game. Both made at the table.
  • Added new intermediate table and basic forge.
  • Added stop button to smelters.
  • Changed tons of recipes.
  • Changed terrain generation.
  • Double clicking a fuel now adds the exact amount needed if a recipe has been selected.
  • Better handling of low FPS movement.
  • Left/Right arrow keys now change tab in GUI.
  • Updated Angelscript to 2.28.2.
  • Moved Esc menu buttons around.
  • Changed the grass texture and
  • Increased texture scale on the terrain by 2x.
  • Reduced running speed slightly.
  • Halved speed of mining.
  • Server now saves/loads spawn points.
  • Changed each recipe to have a min/max tech level to make it.
  • Changed each building to have a tech level for crafting.
  • Changed fuel to be consumed gradually instead of at once.
  • Rewrote how crafting is handled. Now smelters store all items while crafting is in progress.
  • Rewrote some terrain code so that flora selection can be separated from ore selection in the configuration files.
  • Removed Alumina requirement from building recipes.
  • Fixed bug where subregions where not being loaded properly
  • Fixed a small movement bug where it was sometimes preventing you from entering narrow caves and door ways.
  • Fixed grapple billboarding to properly face the camera.
  • Fixed enter key not working in crafting amount select box.
  • Fixed extra ammo click when out of ammo and loading up individual cartridge weapon like the shotgun.
  • Fixed Players/objects/etc disappearing under water
  • Fixed bug in recipes that required water.
Post comment Comments
go0der
go0der - - 153 comments

The terrain looks great!

Reply Good karma Bad karma+2 votes
BlackMoons Author
BlackMoons - - 121 comments

Thanks! I put a lot of work into it for this version!

Reply Good karma+2 votes
Guest
Guest - - 688,627 comments

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