• Register
Post news RSS Boros. Road to Steam Greenlight

Hi everyone, my name is Sebastian and I'm a game developer from Uruguay. Me and my team Kraken Bit recently release a game on Steam greenlight called Boros. Boros was created in a gamejam last year, we were so happy with the results that we put our best effort to take Boros to the next level.

Posted by on

Boros tittle

Boros is a 2D puzzle/action endless game inspired in the greatest hits like Zuma and Luxor, designed for both casual and hardcore players.

Here are some screenshots of the first prototype made at the gamejam. I think we were really bad people at that time because it's almost impossible to play haha.

Here you have a link of the Jam version, hope you don't want to kill us. I swear that the Steam version is more playable and way more funnier than this one.

Jam version: Fastswf.com

Hope you enjoy that mini demo. Ok let's keep going.

We encounter a ton of problems while developing Boros almost all of them were "art" problems, first one: find good art style.

First artist that we hire: as you can see it's not that polish at all, but the biggest problem was that almost all the art was like copy/paste from other games! Take a look at Coco Loco game and you will find similarities. This cost us like 2/3 months of develop.

Fine, let's try again. This time we hire a girl how could actually draw something from scratch. The only problem we had it's that everything that she made for us looked like a sketch. At the beggining it's was ok because she was starting designing the backgrounds, but after some months the assets were having the same quality as the beginning. We gave her a second chance to improve some assets but she wasn't able to complete the task. This cost us like 6/7 months.

Time = money guys. Always remember that.

Finally, our savior. This dude rocks! I reached him through facebook. Talk to him that we needed awesome backgrounds in less than 2 months because we wanted to publish Boros once and for all.

This time it all went well, we had the design of all assets, so this guy just made the super HD version of all of them in 1 month.

menu3 min

Because of all of this Boros took like 10 months of develop.

Anyway, we are happy as hell right now becasue Boros it's alive on Steam Greenlight!!!

So if you like Boros and/or want to help, please vote us on Greenlight!

Greenlight Link: Steamcommunity.com


Sebastian Garat, producer at Kraken Bit.

PD: Excuse my english, I did my best to express my self as good as I could.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.