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Hello and welcome to the 78th installment to the Battle for Dune blogs! Today's blog is a map blog, be sure to check us out at www.battlefordune.co.uk

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Hello and welcome to yet another blog, we only have two things to show you today and they are both maps, enjoy!


LR01 has been majorly updating BFD_IceCold once again, with more radar for the Ordos to communicate to their Arrakis forces and the Supply Port inbetween the Ordos and Atreides base. The map is really shaping up well, just needs the odd bug sorted out and it will be a great map to play



I have been doing the last touches on BFD_Sandy_Pass and still have a fair few left to do, but the main terrain is done and ready for the last touches. All that really needs adding are the hedge hogs, new buildings and the odd terrain fix here and there.


Well that's it for this blog, I hope it wasn't too short for your tastes and I hope you enjoyed it!

Be sure to come and visit us over at www.battlefordune.co.uk

EvilConker - - 317 comments

Sandy pass needs something to make it more... intresting... sorry, but a big blank area in the middle of two bases isn't that apealing.

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RockerFox - - 359 comments

How about a big sand worm popping up and eating the tank only 5 inches in front of you? This is battle for Dune after all.

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cnc95fan - - 527 comments

In good time :-)

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TeamWolf Author
TeamWolf - - 449 comments

Wow, someone said the worm thing before me or cnc95fan could lol.

The ground in the middle is full of dunes and will have lots of hedge hogs to come, so it isn't really all that plain.

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