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Post news RSS Blog #14

Hi guys, sorry for the lack of updates, the team has been working hard on the mod, they've produced quite a few results for this weeks blog to show off. I won't post the whole blog here, instead I'll link to the forums for you to see it how it is, and comment on it there if you need.

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Hi guys, sorry for the lack of updates, the team has been working hard on the mod, they've produced quite a few results for this weeks blog to show off.
I won't post the whole blog here, instead I'll link to the forums for you to see it how it is, and comment on it there if you need.

This blog outlines:

  • The new direction for Reborn maps, as stated by Halo38 (Lead Enviromental Artist)
  • Now let's talking about mapping. I'll tell you from now that our very own JeepRubi and Halo38 are extremely hard at work with their new map, TS_Waterfront. This level is an urban map, with a very Tiberian Sunish feel to it. Of course it'll have the nice buildings modelled after TS civilian structures, as well as a good theme of war (if you can call that good).


  • Some WIP images of the new and improved Nod Advanced Powerplant which has been made by Sloth.
  • Texture progress on the GDI Juggernaut by Renardin.
  • I'd like to also mention this topic over on the forums (registration may be required) concerning the public views of the mod, it's a place where you can input your ideas or thoughts and they may be included in the modification at some later date.

    So Check out the blog in all it's glory.

    - drunkill
    Reborn PR.

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