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As requested by the community, we’ve introduced a glass block to Blockade Runner! Trickier than it looks with deferred rendering and voxels, but Nathan managed to find a solution that performs well and looks decent!

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As requested by the community, we’ve introduced a glass block to Blockade Runner! Trickier than it looks with deferred rendering and voxels, but Nathan managed to find a solution that performs well and looks decent!

There’s no fresnel or specularity (shineys) going on with the glass yet, and with just a hexagonal normal map it looks a bit like bubble wrap. It keeps you separated from the vacuum of space though. =)

Blockade Runner - Transparent Glass in 0.71.0! Blockade Runner - Transparent Glass in 0.71.0! Blockade Runner - Transparent Glass in 0.71.0!

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Tajin
Tajin

Wonderful, finally something to keep that precious air inside, without having to go blind.

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