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Post news RSS Blaxploited Development Diary #2

Work in progress. At this moment I'm modelling a car for main character.

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Modelling the car in Blender. It's my vision of car from 70's, model like this doesn't exist in real world but ofcourse it's similar to some models.

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Hood looks bad, so I changed it a little bit. I considered visible air inject over hood with engine, but I decided that simplest looks the best, so there is line in the center and shapes around.

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Since this is not real car it needs name. Woman's name sounds good, what about "Cassidy" ? It was just in movie which i watched some time ago. Real polys because texture will look blurry. At least I can delete it in far LOD.

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Let's make a nice line here. I like Blender's "Make sharp edge" it's much better idea than smoothing groups.

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Here is back.

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Some windows and frames.

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And interior. It's ok so far. Needs door handles, mirrors, better interior, lights, exhaust and comic-like texture, or maybe something else so it's still to-do.

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