• Register
Post news Report RSS [Blackreef Pirates] Update #54 (with video!)

Hey everybody, we're back with a new gameplay video! This update is mostly focused on the combat system, here's some details...

Posted by on

Hey everybody, we're back with a new gameplay video! This update is mostly focused on the combat system, here's some details...

Party members Combat AI

This is a feature some people love and some people hate in RPG, so you can choose to completely disable the AI anytime and micro-manage every action of your party. Otherwise you can choose to activate the AI and concentrate more on you main character actions and giving explicit orders now and then to your party members.

Right now there are three AI behaviours:

Default

The character will support the leader using melee or ranged attacks depending on enemy distance and preference. If attacked, he will fight back.

Aggressive

The character will attack any visible enemy regardless of leader actions.

Defensive

The character will try to stay out of combat and far from enemies. If attacked, he won't fight back.

Note: the party leader (the character you are in control) will always be without AI

Floating target info

The target info is now "floating" above target head. Hopefully this will help players to understand who is the combat target, especially when switching the party leader.

Combat lines

These are visual feedbacks used when an enemy is going to attack you (red line). There are also blue lines used to show the attack targets of your party members.

Game menu buttons on top

All the game menu buttons are now always visible in the upper part of your screen for quicker access. On the iPad, due to smaller screen, these buttons will be visible only when the game is paused.

Footsteps dust

Nothing exciting here but this is the groundwork for future effects like different sounds based on terrain material, water splashes, etc...



Comments
SPY-maps
SPY-maps

wow, i am tracking this for quit some time now and you have come a long way! great animations!

Leon

Reply Good karma Bad karma+1 vote
[A]Doppler
[A]Doppler

I'm assuming you still need to make those dust particles effected by light sources? Other than that, great work!

Reply Good karma Bad karma+1 vote
cominu Author
cominu

Yes, particles are still unlit but I plan fix it for the next update

Reply Good karma+1 vote
Kamikazi[Uk]
Kamikazi[Uk]

Starting to come together really nicly.

Reply Good karma Bad karma+1 vote
Remedius
Remedius

Really good ;)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Trailer, Update
Browse
News
New
Post news
Report
Report
Share
Related Games
Blackreef Pirates
Blackreef Pirates Role Playing
Related Engines
Unity
Unity Commercial
Related Groups
Indie Devs
Indie Devs Hobbies & Interests with 1,652 members
IndieVault
IndieVault Hobbies & Interests with 90 members
Subvert Games
Subvert Games Developer & Publisher with 2 members
The Indie Game Mag
The Indie Game Mag Hobbies & Interests with 117 members
Unity Games
Unity Games Hobbies & Interests with 1,808 members