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Post news RSS Behind the scene of Level Design

We want to share a short video showing how we setup level design in Unreal 4, the tools we use and some of the design considerations.

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Hi Everyone

We would like to share with you a small behind the scene video showing how we work setup level design in the Coastline level of WARTILE.

We will go through the different challenges the Coastline level offer the player, as well as how what tools we use to control events in the level. Also we will take a short look at Gyms, where we test special game play scenarios to evaluate their "Fun factor".

You can always try out our Pre-Alpha Demo on Steam or the Standalone from Indiedb

Kind regards

The WARTILE team


"A real time strategy game for PC and tablets in which ..."

huh no its not in real time but turn based.

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PlaywoodProject Author

It is real time.. go try the Demo or see here T.co

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Great stuff man, your game looks beautiful!

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following on steam, played the demo, loving it,

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