Beast Master is going to be an open world role playing game. It has been a couple of month since we started to work on this project. This update will cover the AI system which i was working on. We made a lot of progress on AI behavior, avoidance and performance improvements. The system can handle up to 1000 AI at 30 FPS which is way beyond our goal. Also we tested the new system on 2000 and 4000 AI’s for fun.
Beast Master - Development Update 1 - AI Avoidance and Performance
Hello everyone, this is the first announcement and the first weekly development update of Beast Master.
Posted by OpenWorldInteractive on