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Post news RSS Basis-9 War Alpha demo 0.1.0

The update 0.1.0 has arrived, here is the changelog and news about the game!

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Basis-9 War: Update 0.1.0 has arrived!
In this version of Basis-9 War, I've added many cool things, like interactable storage places, dialogue in some places, doors to access areas inside buildings, a quest to free a prisoner that's an apparent ally, and that may be it.

Some media:

Switches and storage boxes, they glow to indicate that they can be interacted with.

Now the weapons at the start of the game are inside a ship's storage unit:

Doors to enter areas inside of buildings:

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What information could this prisoner hold?


Complete changelog:

Added objects:

-Blocking zones so that the player doesn't move to certain places.

-Doors that will take the player to locations inside buildings.

-Added prisoner and prison key.-Storage units that have items inside them.

-Two new switch sprites.

-A new optional area with a new enemy inside.

-Added some dialogue in some places.

-Messages that tell the player when a special item has been added to the inventory.


-Switches now glow white when they can be used, and display a text to indicate use.

-Slightly nerfed spider robot enemy.

-Changed some tile placement.

-Weapons at the start of the level are no longer out in the floor, but inside a storage unit inside the ship.

-Pause screen now shows the paused game instead of a black background.

-Messages of ammo now get stacked one over the other.

-Weapon swap text is now shown on the bottom right of the screen instead of over the player's head.

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