The focus this week was put into practice several assets that I had drafted on paper and also some ideas for backgrounds in the scenarios.
The ambiance of the game will change as you advance in the icy lands and more desolate scenarios will be inserted in the game, so I started working on creating some assets to this new game environment.
The first images I designed to give a greater sense of depth to the game were still basic ideas that gradually get better and adding more details and layers to create a better sense of distance from the scenario in the background.
A more Gothic pattern
Some pumpkins and other things related to the theme "witch" are beginning to be part of scenarios going forward.