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Wing-It Games is a two man team. And that's cool, I guess. But it does present some problems. With it being just the two of us, we do seem to take on a lot more than we're really comfortable doing. With Caz taking the role of writing and music, and Zeb doing the majority of programming and general design, we're spread too thin to really get the artwork done. It's simply too much for just two people.

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Wing-It Games is a two man team. And that's cool, I guess. But it does present some problems.

With it being just the two of us, we do seem to take on a lot more than we're really comfortable doing.
With Caz taking the role of writing and music, and Zeb doing the majority of programming and general design, we're spread too thin to really get the artwork done. It's simply too much for just two people.

Currently, the great and powerful Zeb is taking charge of this aspect, and will continue to do so if need be. However this will dramatically impact development time, and nobody wants that. Waiting sucks.

So, being open and honest, we're looking for someone to take the roll of artist, at least in part, so we can focus more on doing what we're best at. The issue is that we have, very literally, no budget at all. This makes a traditional relationship between employee and employer impossible.

In lieu of this fact, we offer the only thing we can: A cut of all future profits. We do understand this is highly irregular and that there is no proof that we will deliver on this promise, but we hope that you will try to be understanding as well.

If you, or anyone you know, would like to apply for this position, please private message us here or email us at wingitgames@hotmail.com.

Regardless, thank you for reading, and for bearing with us for the duration of this frankly weird post.

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