From my last update of the game I had originally intended the game to be very minimal and each level to take seconds to complete, but for there to be a lot of them.
A NEW TAKE ON GAMEPLAY
Even though I have kept the genre of a first-person platformer, I have decided to cut down on the amount of levels and add more content to each one.
Currently, the main feature of the game will be the press of a switch, which will unlock more parts of the level. the new purpose of the game, and main part of the gameplay, is to activate each switch in order to reach the goal.
The game will still have a speedrunning element for gamers who enjoy a challenge, but each level will not be timed like previously planned, so that the player can also enjoy the ambience of each level.
Stay tuned for more designs and changes. And visit the website for any further updates on the development of the game.