As we mentioned earlier in the year, the main tasks after our Steam Greenlight campaign were to remove any game-breaking bugs, polish the gameplay but also to take care of backend related tasks like creating a game updater/launcher and organising a proper match server system. As it happens, said tasks have turned out to be considerably more time-consuming than we had first imagined! We’ve spent the best part of the last few weeks adding in-engine demo recording to enable the testers to easily record footage of their testing sessions, as well as various smaller-but-still-important things like the game manual.
We’re now at a stage where we believe that the game itself is ready to enter the first phase of player testing. Of course, it’s still a very early version and is neither feature-complete nor entirely free of bugs or other issues, but we’d like to emphasise that this closed alpha test will play a huge part in shaping the final game and the contributions of keen playtesters will be invaluable in this process.
The most important question, though: when will it start?
As some of you may already have noticed, a sign-up button appeared on our homepage several weeks ago. We aim to release the alpha version within the next 3 weeks, so sign-up now!