Alpha 0.2.9 Change Log | Improved AI, Health Markers, NPC Names
Posted by actruncale on
Alpha 0.2.9 Change Log
- Skelly AI is improved. They will now try to avoid walls and walk through doors
- Skelly enemies now have health markers
- Health Markers show more detail about the health amount
- Added Bulls - See the previous devlog for details
- Exposed the NPC's names. They are randomly generated and make me chuckle.
- These names have been with us since the beginning. You can see their names right before you recruit them. :)
- Random bug fixes here and there.
- Does anyone remember when your base was underground at looked like this?