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Alpha 0.2.9 Change Log | Improved AI, Health Markers, NPC Names

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Alpha 0.2.9 Change Log

  • Skelly AI is improved. They will now try to avoid walls and walk through doors
  • Skelly enemies now have health markers
  • Health Markers show more detail about the health amount

  • Added Bulls - See the previous devlog for details
  • Exposed the NPC's names. They are randomly generated and make me chuckle.

  • These names have been with us since the beginning. You can see their names right before you recruit them. :)
  • Random bug fixes here and there.
  • Does anyone remember when your base was underground at looked like this?

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