• Register
Post news RSS All holes must be stuffed

It’s Christmas time! And this is how our engine programmer Bernie spends these peaceful days.

Posted by on

Posted in Engine Programming | Dec 11, 2013 | by Bernhard Klemenjak

More memory! Even more memory! And still more! That could be the thoughts of a “memory leak”. Every (not 100% perfect) programmer certainly knows this. You write a program and everything is fine and runs great. But after some time, the program, or even the whole system becomes slower and slower. Maybe it even crashes. Hooray! A memory leak!

Memory Leak

It is annoying; you find the mistake. Maybe you’ll even find it funny after it is fixed, depending on how stupid you feel about it. It’s worse though if it’s only discovered by a user. How could you know, that anyone would play the game for 20 hours straight or does 100 level changes with now reason? Because if for example, by a small error, 50 megabyte are stuck in memory after each level change, this will surely lead to a problem.
And therefore there’s nothing better for us to do this Christmas time than to optimize and stuff holes!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.